April 30, 2008

Batrep Eldar vs. Space Marines: Mission scenario and Deployment

Ok here we go with the scenario and deployment!

We decided to play in the Cities of Death since that would grant us a much nicer background for the pics (I guess my carpet isn’t the proper background for the first batrep eh?).

We would play on level gamma the mission “counter attack” (don’t know exactly the English description for that mission): Each player chooses one building he wants to defend. To win the game one has to bring all defending enemy units in the building below ¼ strength and must bring one scoring unit into it. On gamma level we played without victory points. So no matter what happens, defending the own building and seizing the enemy building is the only way to win.

So we set up the field of battle!

Trotzki took “sharpshooters” (no cover saves against sniper weapons! Nice for his pathfinders when they pump out ds1 shots…) and “sewer rats” as stratagems and he rolled for 5 entry points. In turn I took “power generators” (re-roll to wound) for my building and further fortified it to receive a 3+ cover save and, what convinced me, I would strike first against his Harlequins for the fortified building special rule negates the effects of enemy grenades!

Trotzki won the roll for deciding in which quarter to start and he chose the quarter with the belltower (upper right). So I had to start in the opposite quarter in the mechanicum building.

We both deployed in and around our building, Trotzki set up a little more aggressive leaving no designated defender in the building except the shadow weaver. Everything else could easily walk towards me. The Dire Avengers were held in reserve. They would come through the sewers.


I obviously placed both devastator squads and all but one LasPlas Squad in the mechanicum. The heavy bolter only dev squad was placed infront of his dark reapers, backed up by a LasPlas squad and both terminator squads with my master and the librarian attached to them. One of the sewer entries was blocked this way. Both units should walk towards Trotzki’s building and soak some fire. I hold my assault team back as a countercharge unit should something come into 18” range and I was sure, something would and this way they had another two sewer entries in range. Two LasPlas Squads should defend my right flank, backed up by the smaller devastator squad. The landspeeder blocked the other sewer entry in the back of my deployment zone.

So after deployment and a short prayer to the emperor the battle was ready to begin!

Batrep Eldar vs. Space Marines: The Armies

Hey folks!
As promised we had the game last night! And we had a lot of fun!
First of all let me introduce the armies: Trotzki played his Eldar versus my Marines. We decided to play at 2000 points each and designed our armies without knowing what was to come. So here is what we came up with:

sidenote: Trotzki decided to leave the Falcon at home and played his Harlequins footslogging. My thanks to him!



Eldar:

HQ:

Avatar of Khaine 155

Farseer (Ghost Helm, runes of warding, spirit stones, doom, fortune) 145

Elites:

Harlequin Troupe 6 (Shadowseer, troupe master, veil of tears) 178

Howling Banshees 10 (Exarch, Acrobatic, War Shout) 372

Wave Serpent (spirit stones, vectored engines, star engines)

Troops:

Dire Avengers 10 (Exarch, Bladestorm) 152

Guardian Defender Squad 10 (Star cannon, warlock) 130

Guardian Defender Squad 10 (Star cannon, warlock) 130

Fast Attack:

Warp Spiders 10 (Exarch, withdraw, surprise assault) 272

Heavy Support:

Dark Reapers 5 (Exarch, missile launcher, fast shot, crack shot) 227

Wraithlord 155

Support Weapon (shadow weaver 3, crew 6) 90

2006 points





Space Marines:

HQ:

Master (terminator armour, thunderhammer, storm shield) 140

Epistolary Librarian (terminator armour, storm shield, fury of ancients, fear of darkness) 164

Elites:

Terminator Squad 5 (2 Assault cannons, tank hunter) 255

Terminator Squad 5 (2 Assault cannons, tank hunter) 255

Troops:

Tactical Squad 6 (Lascannon, plasma rifle) 115

Tactical Squad 6 (Lascannon, plasma rifle) 115

Tactical Squad 6 (Lascannon, plasma rifle) 115

Tactical Squad 6 (Lascannon, plasma rifle) 115

Fast Attack:

Assault Squad 10 (veteran sergeant, powerfist, 2 flamer) 262

Land Speeder Tornado (Assault cannon, heavy bolter) 80

Heavy Support:

Devastator Squad 9 (4 heavy bolter, tank hunter) 222

Devastator Squad 6 (2 Missile launcher, 1 heavy bolter, tank hunter) 163


Chapter Traits:

Suffer not the work of heretics

Death before dishonour


2001 points


As you can see, my Marines are painted as Black Templar but I do not play them as those. They use the Traits for the Imperial Fists.

Sidenote #2: As I was writing this and checked the pictures and remembered the game...I realised that the vicious Eldar had once again played their trickery! They infiltrated a squad of Pathfinders into the list! Without paying for them!

Ok, this can happen, Trotzki surely didn't do that on purpose! And I didn't realize it so absolutely no blaming to him!


That being said you can await the next parts of the Batrep the next days...

Sigismund

April 29, 2008

First battle report on the horizon!

Cheers,
We are planning to have a game tonight and therefore taking the chance to write the first battle report about it.
It will be Eldar vs. Space Marines. I guess about 1500 to 2000 points. We have yet to discuss if it will happen in the Cities of Death or in the outskirts of these ruined and emperor-forsaken cities...
Will it be another glorious last fight for the Space Marines again? I am curious about it!

So await the very first batrep...

April 25, 2008

The bazar is now open!

Welcome everbody to our 40k-Blog!

We will post pics of our armies and army projects.
Entertain you with battle reports.
And rant about stuff that is currently in our heads concerning the game we all love.
The Blog is still wip, so expect it to change its face from time to time, till were satisfied with the appearance.


Cheers,
Clausewitz